I have written features and opinion pieces on gaming culture and video games for Gameranx, and video games often creep in to the music criticism that I write for Toronto Standard.
Forthcoming: “World Building: The Rise of Feminist Video Game Organizations in Canada.” This Magazine. January/February 2014.
“Comics Vs. Games at TCAF: Bit Bazaar Brings Gamers and Creators Together.” Gameranx. June 3rd 2013.
“A Glimpse of the Infinite: Bioshock Infinite.” Game Dynamo. April 2nd 2013.
“How A Torontonian Became An Award-Winning Video Game Writer.” Torontoist. March 6th 2013.
“Challenging the Gatekeepers: Exposing Fallacies in the ‘Fake Geek Girl’ Argument.” Gameranx. February 4th 2013.
“Sonic Mazes: Void creates a new interactive gaming soundscape.” Toronto Standard. January 14th 2012.
“Confessions of a Back Seat Gamer: The Social Possibilites of Single Player.” Gameranx. January 10th 2012.
“Reluctant Dance Partners: Heavy Metal & Video Games.” Toronto Standard. September 13th 2012.
Throughout June 2013, I participated in Junicorn, a month0long game-making incubator run by Dames Making Games and hosted by Bento Miso. I am almost-finished a game/ piece interactive fiction entitled Restless as a result, and the creative process of working on this game with so many mentors was one of the most positive creative experiences I’ve ever had. I blogged about it for DMG here, and here.